January 26, 2010

Empire : Total War

Filed under: General — Beefster @ 3:53 pm

The first riddle in this game is to get the bloody thing working. There are cross border talks and a peace corp forming to march on Creative Assembly and Steam, oh and Nividia to start development with the right code and drivers! Apparently the latest Nvidia drivers don’t work with the game. CA have been bayonetted repeatedly on this one… Readon.

This is what I did to get my game working: 8800GTS, 191 Nvidia drivers.
Fearing the 196 Nvidia Drivers would make the game even more unplayable, I gave it a shot!! I was using 191 drivers before hand and had the choppy jumping graphic textures.

I used Driver Cleaner Pro 1.5 Build 14 freeware. (and followed his instructions to the letter for removing old Nividia drivers)
E.g: Disconnect from router/wifi, remove Nvidia using Add/remove prog. Reboot in safe mode. Cancel hardware Install wizard, Run Driver cleaner, empty recycle bin, reboot, install drivers.

Switched V sync on and Texture Filtering to Bilinear, I think these two are the most important. Shader quality low. Shadows off. And pretty much everything else high.

The Vync On fix and Texture filters I read on a different thread/forum, can’t remember where.

It seems to be totally random from user to user, but this worked and is working SO FAR for me. Played for about an hour, no visible problems. Campaign map is a wee bit laggy in places, but playable.

And Finally!! I got this biatch working. Everyone on the forums with Nvidia drivers have to roll back to 185 or soemthing. Also, I never play RTSs with shadows either so I switched them off. I lowered the shader quality too for pig iron.

I’m really getting into it, I love the tech tree they included and the politics side of things, I learned last night that the only way to change government is to start a revolution. When the revolution starts, you lose control of your empire but gain control of the rebels and have to invade the capital!! If you lose the fight you lose the campaign. Fairly realistic I thought.

Trade is brilliant too, you can build trade vessels and sail to places around Africa and India and trade in Ivory and spices for extra cash, as Russia I’m using my fur pelts, and I recently annexed Mesopotamia and set up Cotton plantations!! Huzzah!

I was at war with the Ottoman Empire, I captured 1 port and was trying to get my Navy on the go, but the Turks had a huge navy and were blockading me. My navy sat in the port for decades LOL. Something like 20 turns. But all his money was in a sea war, where Russia pwns at a land war, so I took all his European regions and pushed him right back to Egypt. Bulgaria, Hungary and all the South Eastern Europe states surrendered to me right away. I like the way you can have an army in a city, but it also tells you that in the event of a siege or an attack the populace will take up arms and fight with you. The thing I haven’t mastered at the moment is the naval battles, I tried a custom battle and didn’t know what was going on in time and I lost. I forgot about several ships and they sailed away, probably off the edge of the world! They are huge and can drag on, one fellow gamer told me a massive fleet battle took 2 1/2 hours. I think I will be auto resolving them in future. I’m much better at land based warfare!! Tally Ho!

I think it’s alot like Civ (with trade, politics, research) but on a smaller scale, but then again you have the battles too.

At the moment I’m research box formations, plug bayonets and fire by rank! Which will have me pwn the battlefield. You can garrison buildings in townships and build siege defenses, like stockades, hedgehogs and trenches. The artillery is savage. The bigger guns can land shells almost anywhere on the map. I was attacked by rocket artillery in one battle and would lose up to half a regiment in one successful attack. The body count is insane in this game. When a good shot hits a regiment it tears right through the line, and you can see the bodys fly over and the numbers on his flag drop. You can use canister shots when the men are at close range, once they come inside the kill zone, they will never make it to combat stance once the canisters hit them! They flee right away lol

It’s fairly well done I think, when a cavalry regiment is charging and they hit the lines they can wipe out a full regiment of foot, or on the other hand if the regiment of foot get a shot off it can almost wipe out all the horse. I try to interlock the fields of fire so my men back each other up. Cavalry charges are lethal, in one scuffle, I had about 6 regiments but only a hand full in each, maybe 50 horse in total and they decimated about 250 men using charge, disengage, charge tactics.

Body Count ftw.

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December 10, 2009

NAT Negotiation Error : Relic fail for Company of Heroes players!

Filed under: General — Beefster @ 9:07 pm

A damp fog of death spreads throughout the forest. You wonder why you chose to come here. In a small hut on the side of the mountain an old man with a massive book writes the never ending tale. The story about : NAT! Few who hear it of its treasures live to tell the tale. It has consumed the souls of Gods, Kings, and Men! (No Gods or Kings. Only Man - Ed)

You speak of NAT in hushed tones. “NAT Lore! Old man, Speak! What do you know of this?” You ask. The old crooked man, eons old, looks up from his scibbles and says…

- “What…is your favourite colour?”

For ages myself and fellow CoH gamers have had constant NAT negotiation errors when trying to connect to each other. Sometimes we couldn’t get a game at all. In about ten tries we might connect once or twice.

According to one of the many forum threads, it’s a worldwide error, Relic DON’T know how to fix it, and when you post anything about it on the Relic forum it gets deleted!! Well I thought I’d add some of the solutions here that might help anyone else suffering the NAT plague!

1)) I fixed the problem by setting my DSL modem to a “PPPoE Bridged” mode. And then setting my router to connect via PPPoE, rather than “Automatic configuration - DHCP” (had to give it the username and password that the DSL modem used to use to connect)

2)) If you are on a DSL connection, you may need to ask your ISP to forward ports for you. You may be behind a NAT inside your ISP. That is, a router that needs it’s ports forwarded as well, but one you can’t control.

Another poster opened the following ports 6112,9100,30260,30261,6113 and 9101. But I think all you need is 6112 UDP and 30260 UDP.

What I did:
I opened up those two ports via Control Panel > Windows Firewall > Add port tab
Then I updated my fireware on the router (Linksys WRT54G)
In the router setup I have also forwarded those two ports.

I can connect to gamers locally now, but for some reason I’m having problems connecting to hosts in Sweden or Germany for example. If in the games list in CoH you see a red X where the ping should be, that indicates that you won’t connect to it. Like your computer can’t see that dude’s computer.

www.portforward.com has all the solutions and router fixes for most if not all makes and sizes of routers and games. It’s a work in progress for me, but at last I can get some games in!

Updates to follow.

- “Blue…no yellow!!”

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December 2, 2009

Steam overpricing games rip off!

Filed under: General — Beefster @ 1:10 am

For all the those who still buy their games and don’t rely on Daemon tools or torrents :D

After some ‘Murder she wrote’ style research, minus the pearls, I made some nasty discoveries. Selecting some top games out at the moment, and looking on some of the more prominent game suppliers versus the power-fuck-house that is Steam, here are the results. Bear in mind, Steam do not make their prices universal, i.e. $1=€1 NOT…

I checked Amazon.co.uk and Play.com

Company of Heroes: Tales of Valor Steam €34.99 Play.com €14.45 - €22.99 Amazon €14.30

Empire:Total War Steam €49.99 Play.com €38,99 Amazon.co.uk €16.50

Medieval:Total War 2 - Gold (Game plus expansion) Steam €19.98 Play.com €9.99 @ sale/purchase (€14.50 now) Amazon €7.50
Individually bought, Steam is still 5 euro dearer on both titles, the main game and ‘Kingdoms’ expansion

Call of Duty MW:2 Steam €59.99 Play.com €45 Amazon €33

Left 4 Dead 2 Steam €50 Play.com €35 Amazon €27.50

This one is the best…

Grand Theft Auto IV Steam €50 Play.com €12.99 Amazon €11

Steam Fail!!

I have used Play.com alot and initially I thought it was one of the cheapest out there, but after this little excercise Amazon has proved its worth! Of course the whole debate about digital downloads can rage, but when it comes down to it, there are huge discrepancies there!

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November 7, 2009

Half Life 2 : Episode 3. Half life left waiting…rage growing! (Thanks, L4D)

Filed under: General — Beefster @ 12:13 am

Get the fucking finger out! What is going on in Valve? I’m sure after the Left 4 Dead success they are busy shooing the crack whores out the door, and dusting off the cut Nicaraguan from their laptops! And I don’t mean Pablo…but srsly…gief HLEp3 nows!! (Thanks, Wow. And fuck off too)

After a recent stint abroad, and much to lament when I returned home, I fired up the hog and searched the fragged HD for some HL! Defrag done, 3 days later, HL fired up, waffles in the toaster. Bam! Seeing the G-man’s scaly skin gave me a colossal chubbie! I know everyone harps on about Half Life..but fuck me. It’s better than sex. I didn’t bother playing HL2 again, just Ep1 and Ep2 to top up the veins with Valve goodness.

The other day after another harsh non-win non-sense! Versus game in L4D I was : “like, omg like, gief me some HL, something that I can pwn and still love!”. Portal was as far as I got. “Lul!” Well I love Portal too. What can I say? I downloaded about 34,000 maps and played through them. (It was 3 actually - Ed) And the Valve goodness again pumped in my wretched surly veins.

I keep clicking ‘My Games’ tab in Steam to see if HLEp3 just happens to materialise-fuck-out-of-thin-fuck-air. (Thanks, Lewis Black) But to no avail.

Like having no molo to fight tank. What?

Half-Life 2: Episode Three is the third of a series of stand-alone episodes based on HL2, the popular and acclaimed shooter epic.
Genre: First-Person Shooter
Publisher: Valve
Developer: Valve
Release Date: TBA 2010
MSRP: $19.95
Exclusively on: PC
ESRB: RP-M+

(Thanks, Google) GTFO.

Beef

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November 19, 2007

Crysis physics bug, cryengine 2 bug, crysis water bug

Filed under: FPS, General — Justin @ 12:59 pm

Crysis wood physics bug

At the moment i’m playing my way through the full game, and im happy to report I have not found any physics bugs like this in the final release of the game. So far I have only seen a gun get stuck in a wall and make a really loud crashing noise?!?

This video was recorded using fraps and shows a crazzy piece of wood in the pre-release! Have a look below:

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